Showing posts with label hardware. Show all posts
Showing posts with label hardware. Show all posts

INNOVATIONS 7-38012-14010-9 SNES AC Adapter Review

INNOVATIONS 7-38012-14010-9 SNES AC AdapterI ordered this for my Super Nes because I lost the one that I had for it.It was a perfect match and it works great.I also recieved my order in a timely fashion.I will always order stuff from Amazon, because you can trust their service.

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Product Description:
Micro Innovations designs, develops, manufactures, and markets an exciting product line of computer accessories under the respective licensed brand names. The company's mission is to provide both the retailer and the distributor an opportunity to merchandise the brand names, all from a single source.This AC power adapter is designed for Super Nintendo Entertainment System.

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NES/SNES/Genesis FC3 Plus Gaming System Review

NES/SNES/Genesis FC3 Plus Gaming SystemI feel a need to share my experiences regarding this system in hopes of preventing someone out there a lot of anguish. I own a video game store and started out selling these consoles. Yobo has a great idea here, and when the unit works, it is generally pretty faithful to the original. Unfortunately, the word "quality" is not in their vocabulary. I'll give you some statistics from my own experiences in selling these. I started out with 10 consoles. Three didn't work straight out of the box. Each console comes with two controllers, times 10 systems = 20 total controllers. Of these 20, 5 didn't work out of the box, another 12 broke within the first week or two of use. The 'D' pad controller is what breaks on them. Four out of twenty total light guns didn't work out of the box. The unit comes with no paper work or warranty information of ANY kind. We, however, had a warranty through our distributor so we were able to get replacements on the defective parts. However, out of all the replacements I got back, about 50% did not work or broke within the first week or so. My distributor even told me a story that one unit blew up and burst in to flames when it was plugged in! I am not alone in my experiences with this unit. Our distributor told us that it is an ongoing problem that most people have with Yobo. We have since discontinued selling this product, but are still having to replace parts for customers. If you are looking for a system that will play NES & SNES games, try the Retro-Duo system. So far, from my experience, it seems to be much better quality and it will also accept the original SNES controllers. Additionally, I have never been able to get a response from Yobo regarding any of these issues, so you will unlikely have any sort of recourse from them. I hope this information saves someone out there from all the grief that I have endured from this company.
Good Luck

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Product Description:
Finally you can pull out all your favorite Nintendo, Super Nintendo, Genesis, and G Factor games and play them again like new! From the makers of the FC Twin and GN Twin, the FC 3 Plus Gaming System is a top-loading console with a slot for each of the three game cartridges it can accept. Never have to worry about hooking/unhooking cords and cables when you want to switch between old school gaming consoles. And gone are the days of blowing into your console or hitting reset until the thing finally works.

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Retro Duo Twin Video Game System NES & SNES Review

Retro Duo Twin Video Game System NES & SNESIT works! The controllers are nice, although they aren't quite as heavy as the true SNES counterparts.

The Retro Duo Twin system itself is heavy and has excellent venting for heat control. It has played all my old games so far, including contra, super mario kart, mortal kombat, etc.

My major complaints are that the NES game cartridges are hard to eject (you have to really tug to get them free) and that some games seem like the colors and sounds are not 100% emulated (Super Mario Bros 3 for example.) This is mostly an issue with the NES part of the system, the SNES side of the Retro Duo Twin so far works flawlessly.

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Product Description:
This system plays all of your original NES and Super NES games. With this new fully licensed design, two of the most popular game systems, the SNES and the NES, are now combined into 1 system. There is a slot for NES games, and a slot for Super NES games. Why own two barely working systems when you can own just one?! Throw away (or sell) your old pieces of junk and satisfy your 8 and 16-bit needs once and for all! Just insert your favorite NES or Super Nintendo game and start playing!

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Nintendo NES System - Video Game Console Bundle (Includes 2 Controllers / Zapper / Super Mario Bros./Duck Hunt) Review

Nintendo NES System - Video Game Console BundleLooking at Pedro Games reviews - seem all positive.
But don't try to contact him for any reason - he is very nasty. All I did was question why he charged $20.99 for shipping vs $4.99. Felt it was way too steep compared to the others. His childish, sarcastic remarks were every uncalled for. If I am going to buy a product it will be from someone I can converse with if I need to - definitely not him!

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Product Description:
Super Mario Bros.: The classic tale of an Italian plumber smashing bricks and stepping on mushrooms and turtles in order to rescue the princess.Duck Hunt: The basic light zapper game for the NES. Two game modes allowed the player to either shoot ducks with the help of the trusty hound or to fire at clay pigeons.

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Nintendo NES System - Video Game Console Review

Nintendo NES System - Video Game ConsoleArguably the single most important console in video game history, Nintendo Entertainment System (hereafter referred to as the NES), along with SUPER MARIO BROTHERS, singlehandedly resurrected the video game industry after the historic crash of 1983-1984. Rather than reviewing the system itself, which has been done many times, I think many people may find the history how of this revolutionary console came to the videogame industry's rescue very interesting; I know I do. I draw much of this information from various websites, one very good one in particular; unfortunately, I can't really plug them due to Amazon's policies. Email me if you want the websites.

By 1983, the gaming industry, in existence for a mere twelve years, had risen to an astonishing 3.2 billion dollar industry. Atari spearheaded the industry, which introduced its first console in 1977 (Atari Video Computer System), and since had grown to hold two thirds of the entire market. However, in 1984 all this would end with a thunderous crash. This concise overview will show you the history of the home consol crash and how the NES came to the rescue.

In 1976, Warner Communications bought Atari for $28 million from the company's founder, Nolan Bushnell. Over the next two years, Atari, suffering major production problems and Bushnell's bizarre management, lost Warner millions. Bushnell and Warner's CEO fought, and in 1978 Bushnell was forced to leave. Warner totally revamped the working style, and in 1979-1980, produced twelve new titles. However, Atari was still dragging down Warner's stock. Struggling to gain the market share, Atari made the smartest move they possible could have; in 1980, they began licensing arcade games, the first being SPACE INVADERS. Over the next two years, Atari overtook the market, bringing in over half of Warner's overall profits.

However, very significant problems would totally destroy the infant industry. In 1981, Atari released PAC MAN on the VCS, and, because it was such a huge arcade hit, quickly became a bestseller. Unfortunately, the quality was very low. This was a major blow to the company's image, with fans and critics alike extremely disappointed.

Another major stumble was one of video games' most infamous games, ET. Warner bought the rights from Spielberg for twenty one million dollars. Atari, expecting the game to be as big a hit as the movie, which was the highest grossing film at that point, purportedly made more ET cartridges than there were consoles themselves. ET proved to be a huge flop, nearly breaking Atari.

By 1983, Atari was in serious trouble. Suing Activision (which was disgruntled Atari employees who broke off and formed their own company) and Imagic, the two leading third party developers, Atari tried to gain control over its software catalogue. Atari lost the suits. Third party developers began popping up overnight, and the industry becomes saturated with very low-quality products. (One of the most controversial is CUSTER'S REVENGE by Mystique, where the goal is to rape a Native American woman while avoiding being shot by arrows.) The third-party developers went bankrupt; these cartridges were heavily discounted, and the major companies couldn't compete. Another factor is the home computer market, that was just starting to come alive in 1984. With an increasing amount of computer games and low prices, people started buying these over the consoles.

All these factors lead to the crash of 1984. In 1983 alone, Atari lost $356 million ($2 million daily). Warner sold Atari to Jack Tramiel, former head of Commodore. The video game industry died, with no major American corporation coming anywhere near it. Enter Nintendo.

A little history here will be highly illuminating as well. What many people don't realise is Nintendo is a very old company, founded in 1889 (yes, you read that right) as a playing card company. It became Japan's largest playing card company, and was very successful. In the 1960s, they moved away from the cards and got into the game and toy markets. (A very interesting sidenote: during that same decade, Nintendo's president opened up a `special hotel' rented `by the hour.' Supposedly, the married president was one of the hotel's top customers). In the 1970s and early 1980s, the company scored significant points with big arcade hits and the Game and Watch product line. In 1983, Nintendo released the Famicom (Family Computer). It was a massive hit in Japan. In 1983, Nintendo went to Atari because they wanted to release the Famicon to the American market. Do to complications I won't go into, the deal fail through. In 1984 they were looking to broaden their market share.

1985, Nintendo announced the release of the Nintendo Entertainment System. They release SUPER MARIO BROTHERS in Japan, scoring a huge hit. In 1986, the NES comes full throttle into the American market, quickly becoming the biggest selling console ever, largely because of that title. The NES owes much of its success to SUPER MARIO BROTHERS. Coming prepacked with the console, there are an estimated 40 million copies of SMB in existence, making it the highest selling video game ever.

Unparalleled, SMB blew open the doors to the videogaming world. With rich palettes of colour, eight four level worlds, spot-on play control, and expert level design, SMB was a much longer game than most of Atari's products and was a game unlike any other at that time. SMB also had the benefit of being very simple to grasp; run, jump, and fire. It was also the first side-sroller as we know it, though Atari's PITFALL set up the concept. Also, it's one of the best. Without SMB, NES wouldn't have been nearly as big a hit in the beginning.

In the end, Nintendo came at the industry's key moment. With a powerful new console (for that time) and a very well-designed game, Nintendo resurrected video gaming. With its phenomenal success of the NES and SMB, the video game industry once again took off, becoming one of the world's most significant economical contributors.

And we very largely have the NES to thank for it.

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Product Description:
The Super Nintendo Entertainment System raised the bar for video game designers around the globe when it was released in 1991. Featuring true stereo sound, multiple scrolling backgrounds and almost twice the internal memory as its competition, the SNES was home to the best games of its day. Backed by an all-star lineup of games like The Legend of Zelda: A Link to the Past, Donkey Kong Country and Super Metroid, the Super NES sold more than 20 million systems in the U.S. and 49 million systems worldwide.

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