Since MK3 takes place mainly in North America, there are no more shaolin temples. The character and background graphics are quite good in the SNES conversion. The graphic resolution has also improved a notch from previous MK games. In a couple of stages, performing an uppercut on your opponent sends him through the roof of that stage and the fight will be transferred to the stage directly above! That's a tad innovative as fighting game ideas go. Aside from fatalities, babalities and friendships, MK3 introduces the "animality" (which requires "showing mercy" towards your defeated opponent before it can be performed). As for the fatalities they are fun to watch, like Liu Kang's "MK1 drop" and Kabal's "ugly face" and gory at the same time (though not as much as MKII). For the first time in the series, the player had the choice of three paths to take, either novice, warrior or master. Music and sound-wise it's okay as far as MK games go. Fluid controls too, though they should've made some of the finishing moves a bit easier to perform. The computer AI (artificial intelligence) is quite aggressive even in the "easy" mode.
If you have the previous MK games, don't hesitate on this one. Though not as original as MKII, if you got tired of its slow pace, and want more diversity in the finishing moves, Mortal Kombat 3 is for you. To get the most out of it however, you should play with the cheat codes on. MK3 also marks the period when Williams Entertainment, instead of Acclaim, started developing and distributing the MK games.
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