Showing posts with label nes game. Show all posts
Showing posts with label nes game. Show all posts

Isolated Warrior Review

Isolated WarriorHere is a case of what you see is what you get. You basically control your character on a set isometric path and dodge obstacles all the while leaving everything blasted to dust in your wake. Isolated Warrior isn't great because it's really original, it's great because everything it does is done exceptionally well. The controls are very intuitive and responsive which is great because the action is so unrelenting. The graphics are very colorful and detailed and the enemies and backgrounds are all drawn very well. The soundtrack is nothing special but it won't hurt your ears either. Everything overall has a very good polish to it, this is a really fun game for your nes and a great way to spend some down time.

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G.I. Joe A Real American Hero Review

G.I. Joe A Real American HeroThe two existing reviews for this game are kind of hard to follow, so here's mine.General Hawk has been kidnapped, and you must lead a group of his five strongest soldiers on a rescue mission.For each mission, you may select three of them.Some Joes are better suited to a specific area than others.

Each level culminates in a boss fight, and one of each set of three levels is a bombing raid, where you set explosive charges to take out the cobra base.

It's a great game, whether or not you enjoyed the figures or the show growing up.It's easy to learn, with a few tricky spots to it.It's hard, too; every time you beat the game you have to start again with one less soldier.You don't see the real ending unless you beat the entire game using only one Joe per level. (edit: I misspoke.The third time through you can still use two men, but the difficulty is ratcheted up another notch)

There's also a power-up system.Your Joes can collect gun icons which make their weapons more powerful, and chevrons, which extend their lifebars.This adds a strategic element to the game.The only annoying thing is that you lose some of them when you die.Fortunately, the game gives out passwords, so you can save your power level, but that means you've got to input the password each time.A minor quibble.

Great game.A real collector's item for real American heroes.

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Dragon Warrior III Review

Dragon Warrior IIIThis stands as one of the two best RPGs of NES. Interesting story line which plays out throughout the game, as you are a boy hearing tales of your father being killed in a fierce battle with a dragon atop of a volcano. Then one day ofcourse you gather three of your friends (each can be modified with abilities and several other things) to go find out the truth for yourself. Along the way there are several adventures battling monsters, kings, dragons, yourselves and other things across a massive land full of secrets, towns, castles and towers. Another nice feature is that the game takes you back to the original world of Dragon Warrior, so there is a whole other game in itself within the game. This game is also available on Gameboy Color.

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Punch Out Review

Punch OutI don't know why Nintendo made this game, especially considering most poeple would love to beat ol' Mike Tyson up now more than ever! It's essentially Mike Tyson's Punch-Out!! without Mike Tyson -you fight some pasty blonde guy named Mister Dream instead. I guess Nintendo's contract ran out (or something) when Nintendo still wasn't ready to stop selling the game. Also, Great Tiger is now Glass Tiger. The controls are simple enough: A & B are punch buttons (holding Up while pressing either one results in a face-punch), Left and Right are for dodging, Down is for blocking (double-tap Down to duck), and Start is for a Super Punch provided you have at least one star. Unfortunately, you cannot pause the game so bathroom breaks must be taken between fights or rounds. As stated in my review of MTPO* (which Amazon.com may not have posted since I used a contraversial word), you play as Little Mac and your opponents are...
* Mike Tyson's Punch-Out!!
In order of appearance: Glass Joe, a wuss who gives the French a bad name; Von Kaiser, a former boxing instructor from Germany; Piston Honda, an angry Japanese boxer; Don Flaminco, a flamboyant Spaniard who loves a woman named Carmen (San Diego perhapse?); King Hippo, a human tub of lard who wears size XXXL shorts and cannot get up once he is knocked down; Glass Tiger, an East-Indian with magic powers and a jewel (possibly The Eye of the Tiger) encrested into his turban; Bald Bull, an oddly familiar-looking fighter from Turkey; Soda Popinski, a soft-drink fanatic who loves soda and looks somewhat like Bald Bull except he's thinner and wears a speedo instead of shorts; Mr. Sandman, a classic 50's-looking African American with mean uppercuts; Super Macho Man, a self-absorbed champion with a thornado punch; and finally Mr. Dream, a Kurt-Angle look-alike reject who can knock you down with just one uppercut.

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The Karate Kid Review

The Karate KidThis game is the poster boy of flaming cheap games not worth playing.Terrible and not fun what so ever, this games causes suicides.

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Metroid Review

MetroidMetroid(1986). The first Metroid game and only one to appear on the NES.

Imagine that it is the year 1986. Nintendo had finally managed to break through the market with Super Mario Brothers the previous year, and it looked to be an uphill climb in greatness for the system. The NES was becoming a household name, and Nintendo was sure to release many more classics which would define the system. Metroid was one of these.

Of all the spectacular 2D platform adventure games to be released throughout the last 20 years or so, such as the masterpieces Super Metroid, Castlevania Symphony Of The Night, Rygar, the GBA Castlevanias, Clash At Demonhead, and others, all of them owe their design to the popular original Metroid. While Super Mario Brothers technically invented the 2D action platform genre, and Zelda was a milestone for adventure gaming, up until Metroid there were no games that merged the two genres together. To put it simply, Metroid showed us a large sidescrolling environment with no "levels" so to speak, and combined it with items to collect and upgrade your character. For its day this was unheard of.

Now I will go through the Positives, the Negatives, and the other Negatives that I consider to be overblown about Metroid...

THE POSITIVES:

-WELL DESIGNED GAME LAYOUT. Each area that you traverse is filled with lots of pathways, secrets, enemies, and powerups for you to collect. One thing I'm very impressed with for the game back in its day is that it's designed to prevent you from accessing certain areas without the aid of another ability/weapon. It also leaves you to think of ways to bypass some of these obstacles before you have these abilities. Very clever, Nintendo.
-VERY DIVERSE ARRAY OF WEAPONS AND ABILITIES. For weapons, you've got the long beam, ice beam, and wave beam, which isn't a whole lot compared to other games, but enough to suit you for this adventure. Your abilities range from a hi jump, to a morph ball, to a protection suit, and to a damaging screw jump attack. Good enough for exploring the inner sanctums of Planet Zebes.
-GOOD RANGE OF ENEMIES. While they tend to repeat themselves in different areas of the game, they do come in a variety of types. Most of them are very challenging, some are enough to make you pull your hair out, and others can be avoided altogether.
-GREAT DIFFICULTY. This game is not an easy one, and its steep uphill learning curve will be loved and hated by many.

THE NEGATIVES

-THE ICEBEAM ACQUIRING LATER ON BECOMES FLAWED. What I mean is that every weapon you acquire replaces the one before it, and because of that, once you have your most powerful weapon, the wave beam, you'll be in trouble when you reach the final lair. You need the icebeam again when approaching the end of the game. Some may get frustrated with this aspect.
-YOU CAN'T DUCK AND SHOOT! It becomes really annoying early in the game when you don't have the bomb yet and you need to shoot those spikey creatures on the ground and you can't.
-THE BOSSES ARE TOO EASY. Well, Mother Brain is a bit tough because of all the stuff shooting at you, but Kraid and Ridley are both a bit disappointing because all you have to do is come close to both of them and just let loose with the missles.

Now I'll address the Negatives that people have about the game that I think are just hot air:

-THE GRAPHICS ARE OLD. People often say this about the game, but honestly, can you expect anything more from a game that came out in 1986? It works for the time. Though some of the environments can get a little bland in places, it's not that bad.
-NO SAVE GAME FEATURE. Again, keep in mind that the year is 1986, and the only game that would've already had this feature is Zelda, which may or may not have come out before this game. The passwords can be tedious, but they save everything.
-VERY LITTLE STORY. Once again, 1986. See a common theme here? If you think about it, the original Zelda really didn't have any bigger of a story to it either but nobody complained there. Same thing with Super Metroid. Plus, let's not forget how adding an in-depth story into the gameplay killed the freedom and pacing of Metroid Fusion.
-NO MAP FEATURE. While having a map would help, the game isn't really all that intricate compared to Super Metroid, so by not having the map, the challenge factor bumps up and makes the game FEEL larger.

Overall, Metroid is a flawed masterpiece, but a masterpiece nonetheless. If you feel like divulging in a historical yet essential classic of the NES, then Metroid should fill the gap nicely. This game already comes as a bonus to both Metroid Prime and Zero Mission, so you might as well save money and play those. While Zero Mission may be a better rendition of the original game, no one can deny the classic sensibilities of this NES shooter. HIGHLY RECOMMENDED.

Other recommendations:
-Any other sidescrolling Metroid title (Fusion, Super Metroid, Zero Mission, Metroid 2)
-Any NES Mega Man game
-Castlevania Symphony of the Night (PS1) and any of its GBA contemporaries (Circle, Harmony, Aria)
-Rygar (NES)
-Clash At Demonhead (NES)

NOTE: For those who don't know, enter the password:
JUSTIN BAILEY
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Super Mario Bros. 3 Review

Super Mario Bros. 3Super Mario Bros 2 is my favorite game of the series and the original SMB is a legend.So where does this leave Super Mario Bros 3?This was the last Super Mario game on the old NES and while I might like some of the other games more, this might be the class of the series on the NES.With the strange direction that SMB2 went, this was a trip back to the roots of Mario.This is a true side scrolling game and features many of the same enemies from the original.You still jump, stomp and throw fire to make your way through the game.But there are new features now.First, there is now a world map and you can select which level you want to enter next.Some levels are avoidable, some are not, but you can also do special areas (several mini-games and an area where you get bonus items).You are able to get items throughout the game, and you can use them before levels to be stronger.There are also several different suits that augment your abilities.The most common is the Racoon suit which allows you to kill the enemies by flicking your tail at them, and also giving you the ability to fly for short periods of time. There is also a frog suit (allowing swimming to be easier), a Tanooki suit (much like the raccoon suit, but you can briefly turn to stone to avoid enemies...rare), and I believe there is a Hammer Brothers Suit (but I could be wrong about this one....my memory is a little hazy).This is one of the best games released for the NES and is essential gaming for a Mario fan.

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Product Description:
Comes with game, box, manual, and papers.

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