Showing posts with label fighting game. Show all posts
Showing posts with label fighting game. Show all posts

Super Street Fighter II Review

Super Street Fighter IISuper Street Fighter II: The New Challengers, released for the SNES in 1994, is the sequel to SF II Turbo: Hyper Fighting. After the success of the previous SF2 games, Capcom wasn't about to release Street Fighter III yet. Instead it tweaked the cast of the previous games a bit, gave them a variety of new coloured outfits and introduced four new fighters: Cammy (a British intelligence officer), T. Hawk (a massive red Indian), Fei Long (a Bruce Lee look and act-alike, probably the answer to Mortal Kombat's Liu Kang...) and Dee Jay (a crazy jamaican full-contact fighter). Considering all this, the game has to be even better than SF2 Turbo, right? That's not quite the case though...
I understand that the arcade game changed the way it sounds from its predecessors by using new "Q sound" technology. Probably due to this, the sound effects and music quality in the SNES conversion is quite poor. I never realised that audio actually plays an important part in fighting games till I played this...especially since I played SF2 Turbo before. The energetic, deep voice of the announcer of Turbo is gone. It is replaced by a boring and clumsy-sounding voice. It is great that the characters sound different from each other this time around, but some character voices are pretty lame, especially the K.O. sounds made by M.Bison (Vega in Japan) and Guile. And don't even get me started on the "Sonic Boom" voice of Guile or the "Tiger Uppercut" voice of Sagat or the "Hadoken" voice of Ken. Very lame, indeed. The background music is okay, but lacks the quality of Turbo by a wide margin.
Then to the graphics. Again, must be the fact that the "Ryu Intro" took up too much memory. The visuals are dull and are almost Sega Genesis quality. However the new backgrounds are pretty decent to look at. Moving onto the gameplay. The ability to play in turbo speed is gone. It's back to three-star speed again. Playing it in anything less than that is a horrible experience. The original cast have their moves either improved or weakened or new moves gained. For example, Ken has gained a flaming dragon punch, whereas Ryu's hurricane kick is severely weakened. Guile has lost the ability to connect twice with his flash kick, as has Sagat with his close-up fierce kick. Among the new characters, Fei Long and Cammy are interesting, Dee Jay is awkward but powerful and T. Hawk is a clumsy, Zangief-ish wrestler with some style. To freshen things up there are various modes in the game, including super battle, versus battle, group battle, tournament and time challenge, plus new endings for some of the original cast.
Overall it seems Super SF2 is quite a solid game which will satisfy Street Fighter fans without a doubt, and is more enjoyable than many of the other SNES fighting games, but lacks the long-lasting appeal of its predecessors due to the average visual and audio quality.

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Battletoads/ Double Dragon Review

Battletoads/ Double DragonThis game is amazing, I loved playing this back in the SNES days. This was an extremely fun game playing with 2 people. In this game you have 5 characters to choose from, 3 being Battletoads and the other being Double Dragon. This game has a pretty good soundtrack in my opinion especially the first levels theme song. You have pretty average fights in this game, punches, kicks, super punches which make your hands grow big if you punch while running towards the enemy. This is an excellent game, the best on the Super Nintendo platform. One of the funnest things in this game could have been riding on those cars, that was very entertaining. So the answer to the question is, Battletoads & Double Dragon is one of the funnest Super Nintendo games!

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Teenage Mutant Ninja Turtles IV: Turtles In Time Review

Teenage Mutant Ninja Turtles IV: Turtles In Time"Teenage Mutant Ninja Turtles IV: Turtles In Time" has always been one of my favorite Super Nintendo games.If you've ever liked the earlier TMNT games for the regular Nintendo, or TMNT 2 in the arcades, you'll definitely like "Turtles In Time."The object of the game is to eventually get to the Technodrome and defeat Shredder.There are a lot of challenging and fun levels that you'll have to get past before you even get close to Shredder.The levels range from a dinosaur level where the foot soldiers ride stampeding dinosaurs and try to run over you, to a level where you're inside a train and you have to battle a boss in the form of a crocodile, and even some fun bonus levels.
"Turtles In Time" is a great game in every way.You can defeat most of the enemies with punches, kicks, jump kicks, powerup moves, and my favorite, by throwing them at the screen.At the end of every level are some familiar bosses such as Krang, Rocksteady, and Shredder, and even some new bosses that have never been seen before in any other TMNT game.The graphics in "Turtles In Time" are impressive and colorful, the sound and music goes good with the levels, the control is top notch, and best of all, it's one of the most fun games available for the Super Nintendo.
You can play "Turtles In Time" either one player or two player, either way it's jammed with fun.The game overall isn't too easy or impossibly hard, it's perfect when it comes to the challenge.Even after you beat the game, it's still a lot of fun to start over and beat it again or play 2 player.Even after playing the game for over 5 years, I still like playing it every now and then.If you have a Super Nintendo and if you like action/adventure games or side scrolling fighting games, "Turtles In Time" is a must have!

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Street Fighter Alpha 2 Review

Street Fighter Alpha 2I wouldn't call this the best fighting game on the SNES, but it's definitely the one that'll make your jaw drop the most. The Street Fighter Alpha series was the next iteration in the saga after Street Fighter II, and brought along with it much more visual flair in the form of animation and flashing effects. Thanks to a special chip that allowed for massive data compression, Capcom and Nintendo were able to port Alpha 2 over to the SNES as the console entered its final Christmas in 96.

Anyone who's played the arcade/Playstation/Saturn versions of Alpha 2 will immediately notice the cuts that have been made here. Many frames of animation have been removed, and there is constant slowdown throughout the fights. Music and effects, though accurate, are not as full-bodied and rich as they've otherwise sounded. Secret characters are missing. And perhaps most surprising of all, the game actually freezes for a few seconds before the start of each round, allowing the SNES to decompress and process all the data.

If all this sounds like a bust, it's actually not. The production team made wise decisions about where to cut, and the result is a game that feels very complete compared to other companies' attempts (Ultimate Mortal Kombat 3, I'm looking at you). All 18 original fighters are intact with their moves, custom combos, and levels. The intro and ending sequences are here, and yes the shadow effects and screen flashes from the combos are well-represented. Slowdown takes a bit of getting used to (the original arcade was a very fast game), but overall the speed is comparable to the original Street Fighter II installments. Really, the only nitpick is the loss of extra tournament and training modes, but the cartridge was probably at the limit of what could be squeezed in.

If you're looking for an arcade-perfect port, this isn't the version to get. But if you're looking for a rare/novelty game that also happens to succeed on its own terms gameplay-wise, Street Fighter Alpha 2 is a must-have. I'd give Super Street Fighter II the slight edge over it as the latter is a stronger direct port, but overall Alpha 2 is still one of the top fighting games on the SNES.

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Street Fighter 2010: The Final Fight Review

Street Fighter 2010: The Final FightThe Word Street Fighter has been identified as, by any gamer's standards, a Fighting Game. This installment of street fighter, however, is nothing of the sort. As a matter of fact, it's a platformer!
Street Fighter 2010 puts you in the role of a man named Ken (no, he is not the one from the series, oddly) who seeks the the killer of his friend (Who also happens to NOT be M. Bison). As you might have guessed from the title, it is supposed to take place in the future.The game features an upgradable weapon system and an insane difficulty. However,it just seems like Capcom slapped a popular name on an otherwise fairly run-of-the-mill platformer. So, if you are a fighting game fan through and through, don't feel too bad if you pass on this game. However, if you want to test your mettle at old-school platformers, you may want to pick this one up.

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NBA Jam Review

NBA JamThis is the best NBA game on the SNES. It's sequel "Tournament edition" is pretty good, but this one was the original and best. Tho there is only 2 players on each team, the best bit about it was not only the fun you had in multiplayer mode, but seeing who could smash the backboard in the 4th quarter. You could only smash it if you kept jamming all through the game with your big 50 foot in the air slam dunks (unrealistic, but fun!) and the backboard would eventualy shatter. That never was incorperated into NBA JAM T.E unfortunalty. But this game was hours of fun, and with cool codes to enter too for unlimeted fire, dunks from half court ect...

Unfortunatly there's no Michael Jordan.. Shaq, Charles Barkly and Gary Payton where in certain releases of this game, a few original copys, but there hard to come by or know which versions where which?

This is still the best NBA JAM game on any system, if it hasnt already, this will most likely end up seeing new light on the Game Boy Advance.

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Punch Out Review

Punch OutI don't know why Nintendo made this game, especially considering most poeple would love to beat ol' Mike Tyson up now more than ever! It's essentially Mike Tyson's Punch-Out!! without Mike Tyson -you fight some pasty blonde guy named Mister Dream instead. I guess Nintendo's contract ran out (or something) when Nintendo still wasn't ready to stop selling the game. Also, Great Tiger is now Glass Tiger. The controls are simple enough: A & B are punch buttons (holding Up while pressing either one results in a face-punch), Left and Right are for dodging, Down is for blocking (double-tap Down to duck), and Start is for a Super Punch provided you have at least one star. Unfortunately, you cannot pause the game so bathroom breaks must be taken between fights or rounds. As stated in my review of MTPO* (which Amazon.com may not have posted since I used a contraversial word), you play as Little Mac and your opponents are...
* Mike Tyson's Punch-Out!!
In order of appearance: Glass Joe, a wuss who gives the French a bad name; Von Kaiser, a former boxing instructor from Germany; Piston Honda, an angry Japanese boxer; Don Flaminco, a flamboyant Spaniard who loves a woman named Carmen (San Diego perhapse?); King Hippo, a human tub of lard who wears size XXXL shorts and cannot get up once he is knocked down; Glass Tiger, an East-Indian with magic powers and a jewel (possibly The Eye of the Tiger) encrested into his turban; Bald Bull, an oddly familiar-looking fighter from Turkey; Soda Popinski, a soft-drink fanatic who loves soda and looks somewhat like Bald Bull except he's thinner and wears a speedo instead of shorts; Mr. Sandman, a classic 50's-looking African American with mean uppercuts; Super Macho Man, a self-absorbed champion with a thornado punch; and finally Mr. Dream, a Kurt-Angle look-alike reject who can knock you down with just one uppercut.

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Mortal Kombat II Review

Mortal Kombat IIWhen Midway released the first Mortal Kombat to the arcades back in 1992, they probably never thought of doing a sequel. But the game was very well received. For the first time digitized actors replaced hand-drawn fighters, the action looked very realistic and most of all, it took violence in a video game to a standard that had never been reached before. It all lead to the inevitable release of Mortal Kombat II, which is widely considered the best and most original of the series.
The SNES version is probably the best home conversion available. Everything from the arcade version is included, from blood and gore to fatalities and hidden characters. The story behind the game is fresh. At the end of the first tournament, Liu Kang has managed to defeat Shang Tsung and banish him to the "Outworld".
Tsung's master, Shao Kahn, has restored Tsung's youth in exchange for a plan to lure the earth warriors to a tournament held in the Outworld itself. This tournament is none other than Mortal Kombat II.
MK2 introduces a host of new kombatants including Kung Lao, Jax, Kitana, Mileena, Baraka and the now playable Reptile and Shang Tsung. The original fighters return, minus Sonya and Kano. Each fighter has at least two fatalities, plus a friendship and a babality! The old guys have been polished up a bit and given some new moves to match them with the new ones. There are two brand new bosses. The first is Kintaro, who is of the same clan of creatures as Goro from the original, but is far more powerful. The second is Shao Kahn, who's insults are his own downfall.
What the MK series is really known for is the finishing moves, and MK2 manages to satisfy any lust you would have for blood! These make MK1 look tame! Especially violent are Johnny Cage's torso rip, Jax's arm rip and face smash and Baraka's blade lift. New to the series are Friendships (in which the winner shows his friendship towards the loser) and babalities (in which the loser is turned into an infant). Three new stage fatalities are present as well! Two brand new secret characters are present and will appear during the game giving various clues. They are of course, Smoke and Jade. Unfortunately you can't play as them, but only fight them.
A noticable weakness of the game is the irritating scratching sound that almost always appears when something is announced. The music is also not much in the quality department, but then again, Mortal Kombat was never known for its music. The visuals were pretty amazing for it's time, but will hardly impress anyone today. Controls, though responsive are a bit awkward. The characters tend to slide too much.
Anyway after all these years, it can still be quite addicting. SNES owners looking for worthy fighting games should pick this up. You might also want to try MK3 (but not Ultimate MK3 please...). If you are a fan of Mortal Kombat 4, then you will undoubtedly enjoy this. For the ultimate in SNES fighting games however, consider Street Fighter II Turbo: Hyper Fighting.

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Street Fighter II Turbo: Hyper Fighting Review

Street Fighter II Turbo: Hyper FightingStreet Fighter 2 was the first fighting game I owned on my SNES and is still one of my favorites.I skipped Champion Edition but when Turbo came out (the one with E Honda fighting Sagat on the cover) I knew it was good enough to buy again.This version features all the original 8 characters plus the 4 bosses, and the ability to fight with each character against himself, but does not include the 4 "new fighters" who are mostly cheap or ... (I really hate T Hawk).This is in my opinion the superior version of Street Fighter 2 on the best system.It seems like the SNES controller was made for this game, and the action so so smooth and beautiful.I had some fun playing this game against the computer but it really shines in versus mode.I cant tell you how many hours my brothers and I played this game but it became as much of a male bonding activity for us as anything.I think i still remember the code to jack up the turbo from the usual 3 stars to 10 (the matches are over in a matter of seconds) up down left right L Y R B or something like that.Man i really want to play this game again, hopefully my copy will arrive soon.It really is the most balanced and accurate fighting game of all time....Hadoken

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Gauntlet II Review

Gauntlet IIThis is one to first games we had before we got rid of our system only to buy it again! It is still fun to do!

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Killer Instinct Review

Killer InstinctThis game had more combos then Mortal Kombat it should have been remember now. I wish they were still making games of this on PS2. You can make the fighters fight faster by holding down all the buttons when you pick your fighter and when they have on the screen your fighter vs the computer to tell that it worked it will make a punching sound. The computer always tell you how many combos you made in other words how many hits. The most hit is the altra which has 24 hits, thats the finishing one. My favorite fighters are Spinal, Fulgore, B. Orchid, Jago, Combo, Thunder, Saberwolf, Raptor, Cinder. This game makes the Street Fighter games on Super NES look like a pre school game.

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